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RAISE YOUR MOOD
During my first year of master's study, I had an assignment to create an app based on a group project we had in the first semester. The original concept of the project was to develop a website aimed at improving mental health and alleviating boredom. The app was designed to follow a similar structure.
The "RAISE YOUR MOOD" app is a challenge-based app with gaming elements. Users are presented with daily and weekly challenges that they can complete within a specific time limit. By accomplishing these challenges, users earn achievements that can be displayed on their profile.
The app's objective is to motivate people to become more active, improve their overall health, and foster connections with others using a device they carry with them at all times.